Why Your Online Learning Program Isn't Working
(And it's probably not the platform)
I promise to not make “education: you’re doing it wrong” a regular vibe, but the ideas here seem like a worthy primer.
When an online learning program underperforms, the first instinct is usually to blame the platform. The interface is clunky. The reporting is limited. Learners can’t figure out how to log in. It doesn’t have that one feature the salesperson promised.
Sometimes these things are true. But more often, the problems were baked in before anyone picked a platform. Here are three mistakes that show up regularly in online learning programs, and what to do instead.
Mistake 1: You don’t really know why your audience is here
Not in a vague sense. In a specific, one-sentence sense.
Most programs are built around what the organization wants to teach. That’s understandable, but it’s backwards. Learners don’t show up because your organization has knowledge to share. They show up because they have something they need to solve, or avoid, or get better at.*
When the learner need is fuzzy, everything downstream gets harder. Metrics like completion rates become ambiguous. Is it because the content is too long, or too irrelevant? Or did you solve their problem in the first lesson and they simply didn’t need anything else?
You see this on platforms like Udemy every day: one Excel class has 20 hours of content, another has 3. Is your audience a junior member who wants to learn every feature, or a manager who wants the distilled essentials? Knowing the difference has a huge impact.
The fix is simple, but requires honesty: before you build anything, write a single sentence describing the specific problem your learner walks in with. If you can’t write it, you’re not ready to design, let alone build.
*Note in case Mom reads this: I am aware “get better at” ends with a preposition, but “at which they want to get better” felt too clunky. Apologies.
Mistake 2: You let the platform dictate the program
Platform demos are seductive. Discussion boards, video modules, gamification, branching scenarios, slick reports. It’s easy to walk out of a demo with a mental picture of your program that’s really just a reflection of whatever the vendor showed you, and your program evolves into a goldfish adjusting to fit its environment.
The result is a program designed around available features rather than learner needs. You break content into micro-modules because that’s how the interface works. You add a discussion board because the platform has one. Then a learner logs in today and sees one comment: a question to the course creator from 2017, never answered.
Design the experience first, on paper if you have to (user journeys are a helpful concept here). What does a learner need to do, understand, or feel by the end? What’s the simplest path there? Then find a platform that supports that experience, rather than one that defines it. You may have days of expertise to share, but learners may only need half an hour of it.
Mistake 3: You’re designing for the organization you wish you were
This one is easy to miss, because it feels like ambition, not a mistake.
A robust learning program sounds great in a planning meeting. Regular content updates. Facilitated cohorts. A vibrant learning community. A dedicated administrator keeping everything running.
But if your team is two people wearing five hats, that program will stall. Not because the vision was wrong, but because the operating model couldn’t support it. One organization I worked with hadn’t set up a support request system until the day of launch, let alone decided who would answer those requests.
The best program is the one that honors your actual capacity. Match scope to the team you have now, not the team you’re hoping to grow into.
A simple, well-maintained program will outperform an overly ambitious one that quietly dies on the shelf.
The platform is the last decision, not the first
These three mistakes tend to compound. Fuzzy learner goals lead to platform-driven design, which leads to overbuilt programs no one can sustain. By the time the LMS gets blamed, it’s usually carrying the weight of decisions made much earlier.
Get the upstream questions right, and the platform decision gets a lot easier.
If you’re in the planning stages of a learning program, my Learning Blueprint walks you through the upstream questions before you ever open a demo. Book a free call and we’ll start building yours.
![Thinking [Good]](https://substackcdn.com/image/fetch/$s_!6wiX!,w_40,h_40,c_fill,f_auto,q_auto:good,fl_progressive:steep/https%3A%2F%2Fsubstack-post-media.s3.amazonaws.com%2Fpublic%2Fimages%2Fbec9953e-30d8-4c4f-93da-429bc33233ec_1421x1421.jpeg)
